<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Terence Fisher - vo.rs</title><link>https://vo.rs/tags/terence-fisher/</link><description>Latest from the Terence Fisher desk at vo.rs.</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.</copyright><lastBuildDate>Sat, 02 Dec 2023 13:00:00 +0000</lastBuildDate><atom:link href="https://vo.rs/tags/terence-fisher/" rel="self" type="application/rss+xml"/><item><title>Hammer Horror and the Colourising of the Gothic</title><link>https://vo.rs/screen/hammer-horror-and-the-colourising-of-the-gothic/</link><description>&lt;p&gt;When Universal made its monsters in the 1930s, it made them in black and white, and the monochrome did a great deal of moral work the studio never had to acknowledge. Shadow hides. It abstracts blood into a dark smear, turns a wound into a shape, keeps the body decorous even in death. Twenty years later a small British studio called Hammer took exactly those characters — Frankenstein&amp;rsquo;s creature, Dracula, the Mummy, the Wolf Man — and ran them through Eastmancolor, and the moment the blood turned red the whole gothic changed character. Hammer&amp;rsquo;s real innovation was chromatic. The studio worked out what colour does to horror, and the answer was: it makes everything explicit that monochrome had let you deny.&lt;/p&gt;</description><pubDate>Sat, 02 Dec 2023 13:00:00 +0000</pubDate></item></channel></rss>