<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Special Makeup - vo.rs</title><link>https://vo.rs/tags/special-makeup/</link><description>Latest from the Special Makeup desk at vo.rs.</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.</copyright><lastBuildDate>Tue, 15 Jul 2025 13:00:00 +0000</lastBuildDate><atom:link href="https://vo.rs/tags/special-makeup/" rel="self" type="application/rss+xml"/><item><title>The Practical-Effects Showcase Canon</title><link>https://vo.rs/screen/the-practical-effects-showcase-canon/</link><description>&lt;p&gt;There is a specific pleasure that computer effects have never quite matched: the knowledge that the horrible thing on screen was actually there, in the room, occupying space and catching light while the actors flinched at it for real. Latex, foam latex, gelatin, corn syrup, air bladders, cable rigs and a lot of patient hands built the golden age of screen horror, and the best of that work still holds up because light behaves honestly when it hits a physical object. A digital creature can do anything, which is often the problem; a practical one can only do what physics allows, and that limit is where the artistry lives.&lt;/p&gt;</description><pubDate>Tue, 15 Jul 2025 13:00:00 +0000</pubDate></item></channel></rss>