<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Road Movie - vo.rs</title><link>https://vo.rs/tags/road-movie/</link><description>Latest from the Road Movie desk at vo.rs.</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.</copyright><lastBuildDate>Sun, 28 Dec 2025 09:00:00 +0000</lastBuildDate><atom:link href="https://vo.rs/tags/road-movie/" rel="self" type="application/rss+xml"/><item><title>Monsters: Gareth Edwards's Tiny-Budget Wonder</title><link>https://vo.rs/screen/monsters-gareth-edwardss-tiny-budget-wonder/</link><description>&lt;p&gt;Here is a fact that ought to be taught in every film school. In 2010 a British commercials director named Gareth Edwards made a feature about giant extraterrestrial creatures roaming a militarised zone in Central America, and he made it with a two-person cast, a small crew travelling through real countries with tourist visas, and a reported budget somewhere south of half a million dollars. He then went home and built every visual effect himself, on off-the-shelf software, on a domestic computer. The film that came out of this, &lt;em&gt;Monsters&lt;/em&gt;, is a small miracle of resourcefulness, and the reason it works is the reason so many bloated creature features fail: it understood that the monster is more powerful the less you see it.&lt;/p&gt;</description><pubDate>Sun, 28 Dec 2025 09:00:00 +0000</pubDate></item></channel></rss>