<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Don Coscarelli - vo.rs</title><link>https://vo.rs/tags/don-coscarelli/</link><description>Latest from the Don Coscarelli desk at vo.rs.</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.</copyright><lastBuildDate>Mon, 06 Apr 2026 08:00:00 +0000</lastBuildDate><atom:link href="https://vo.rs/tags/don-coscarelli/" rel="self" type="application/rss+xml"/><item><title>Phantasm: Coscarelli's Dream-Logic Nightmare</title><link>https://vo.rs/screen/phantasm-coscarellis-dream-logic-nightmare/</link><description>&lt;p&gt;&lt;em&gt;Phantasm&lt;/em&gt; should not work. On paper it is a jumble — a killer mortician, a flying silver ball that drills into skulls, hooded dwarves, a portal to another planet, and a thirteen-year-old boy on a bicycle trying to convince anyone that his brother is in danger. Written down, it reads like four films shuffled together and dealt at random. Watched, it plays like something far more coherent and far stranger: a child&amp;rsquo;s nightmare, transcribed with the compressed, associative logic that dreams actually use. Don Coscarelli was twenty-four when he made it in 1979, financing it himself, shooting it on weekends over a long stretch, doing the camerawork and the editing with his own hands. What he produced is one of the few horror films that genuinely thinks the way the unconscious does.&lt;/p&gt;</description><pubDate>Mon, 06 Apr 2026 08:00:00 +0000</pubDate></item></channel></rss>