<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Comfyui - Tag - vo.rs</title><link>https://vo.rs/tags/comfyui/</link><description>Comfyui - Tag - vo.rs</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.</copyright><lastBuildDate>Mon, 02 Jun 2025 08:00:00 +0000</lastBuildDate><atom:link href="https://vo.rs/tags/comfyui/" rel="self" type="application/rss+xml"/><item><title>Stable Diffusion Workflows: Turning ComfyUI into an Image API</title><link>https://vo.rs/story/stable-diffusion-workflows-turning-comfyui-into-an-image-api/</link><description>&lt;p&gt;ComfyUI is usually sold as a node editor — a sprawling graph of boxes and wires you drag around to build a Stable Diffusion pipeline. That&amp;rsquo;s how most people meet it, and it&amp;rsquo;s genuinely the most flexible front end for local image generation. But the canvas is the boring part. The interesting part is that everything you build on it is just a JSON document, and ComfyUI happily executes that JSON over an HTTP API. Once you realise that, ComfyUI stops being a toy you click and becomes an image-generation service you can call from anything — a cron job, a build pipeline, a webhook handler.&lt;/p&gt;</description><pubDate>Mon, 02 Jun 2025 08:00:00 +0000</pubDate></item><item><title>ComfyUI: Node-Based Image Generation for People Who Want Control</title><link>https://vo.rs/story/comfyui-node-based-image-generation-for-people-who-want-control/</link><description>&lt;p&gt;The first time you open ComfyUI, you will hate it. There&amp;rsquo;s no friendly prompt box waiting for your words, no big orange Generate button — just a tangle of boxes connected by coloured spaghetti, like someone wired up a modular synthesiser and walked off. I closed it the first time too. Then I went back, because the people producing the most consistent, repeatable, genuinely controllable images locally were all using it, and there&amp;rsquo;s usually a reason a difficult tool refuses to die.&lt;/p&gt;</description><pubDate>Tue, 21 May 2024 09:00:00 +0000</pubDate></item></channel></rss>