<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Sci-Fi - vo.rs</title><link>https://vo.rs/categories/sci-fi/</link><description>Latest from the Sci-Fi desk at vo.rs.</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.</copyright><lastBuildDate>Mon, 29 Jun 2026 10:00:00 +0000</lastBuildDate><atom:link href="https://vo.rs/categories/sci-fi/" rel="self" type="application/rss+xml"/><item><title>Enemy: Villeneuve's Spider, the Double, and the Dread</title><link>https://vo.rs/screen/enemy-villeneuves-spider-the-double-and-the-dread/</link><description>&lt;p&gt;Denis Villeneuve is now the most reliable maker of large, serious science fiction alive — &lt;em&gt;Arrival&lt;/em&gt;, the two &lt;em&gt;Dune&lt;/em&gt; films, &lt;em&gt;Blade Runner 2049&lt;/em&gt; — a director trusted with the biggest canvases in the genre. &lt;em&gt;Enemy&lt;/em&gt;, made in 2013 in the gap before all of that, is the film that explains him, and it is the least like any of them: small, sick-yellow, sparsely scored, ninety minutes of mounting dread with barely a plot to hold on to. It is the one where you can watch him work out, in private, the obsessions the blockbusters would later dress in scale. If you want to know what Villeneuve is actually afraid of, this is the file.&lt;/p&gt;</description><pubDate>Mon, 29 Jun 2026 10:00:00 +0000</pubDate></item><item><title>The Man From Earth: A Whole Sci-Fi Film in One Room</title><link>https://vo.rs/screen/the-man-from-earth-a-whole-sci-fi-film-in-one-room/</link><description>&lt;p&gt;Somewhere on a shelf of overspent science-fiction blockbusters, there ought to be a small plaque that reads: &lt;em&gt;this cost less than a used car and does more&lt;/em&gt;. &lt;em&gt;The Man From Earth&lt;/em&gt;, released in 2007 and shot for a sum usually quoted around two hundred thousand dollars, is the proof of concept for the genre&amp;rsquo;s most heretical idea — that the biggest questions in science fiction can be staged in a living room, with no effects, no monster and no set beyond a fireplace and some folding chairs. Everything happens in one cabin over the course of a single afternoon and evening. Everything that matters happens in the talk.&lt;/p&gt;</description><pubDate>Sat, 16 May 2026 10:00:00 +0000</pubDate></item><item><title>Denis Villeneuve: The Widescreen Unease</title><link>https://vo.rs/screen/denis-villeneuve-the-widescreen-unease/</link><description>&lt;p&gt;Denis Villeneuve makes enormous films that feel like someone holding their breath. This is the paradox at the centre of his work, and it is why he ended up with the keys to &lt;em&gt;Blade Runner&lt;/em&gt; and &lt;em&gt;Dune&lt;/em&gt; while flashier directors were left arguing on Twitter. He takes the largest canvas the industry can print — 65mm, IMAX, budgets with a lot of zeroes — and uses it to render a very small, very human sensation: the moment before the bad thing, stretched until the room goes quiet. Nobody working at his scale is as comfortable with silence, and nobody makes silence feel as much like a threat.&lt;/p&gt;</description><pubDate>Tue, 07 Apr 2026 13:00:00 +0000</pubDate></item><item><title>Upstream Color: Shane Carruth's Puzzle Made of Feeling</title><link>https://vo.rs/screen/upstream-color-shane-carruths-puzzle-made-of-feeling/</link><description>&lt;p&gt;Nine years after &lt;em&gt;Primer&lt;/em&gt; turned a garage and a whiteboard into the most rigorously baffling time-travel film ever released, Shane Carruth came back with something almost nobody predicted: a film with the same fingerprints and none of the same method. &lt;em&gt;Upstream Color&lt;/em&gt;, which premiered at Sundance in 2013, is science fiction assembled entirely from mood, texture and sound, a story about identity and violation that refuses to explain its own biology and dares you to feel your way through instead. Where &lt;em&gt;Primer&lt;/em&gt; was a puzzle you solved with a notebook, this one is a puzzle you solve with your nervous system — and the astonishing thing is that it works.&lt;/p&gt;</description><pubDate>Fri, 03 Apr 2026 10:00:00 +0000</pubDate></item><item><title>Sunshine: Boyle's Beautiful Film That Loses Its Nerve in Act Three</title><link>https://vo.rs/screen/sunshine-boyles-beautiful-film-that-loses-its-nerve-in-act-three/</link><description>&lt;p&gt;There is a version of &lt;em&gt;Sunshine&lt;/em&gt; that would sit in the top rank of space films, quoted in the same breath as &lt;em&gt;2001&lt;/em&gt; and &lt;em&gt;Alien&lt;/em&gt;, and for roughly seventy minutes Danny Boyle actually made it. Then, with the destination in sight, the 2007 film reaches into a different drawer, pulls out a slasher, and spends its final act being chased around the corridors by a monster it did not need. Almost twenty years on, that swerve is still the most discussed thing about the picture, and the argument it started — did the third act ruin &lt;em&gt;Sunshine&lt;/em&gt; or merely complicate it? — is worth reopening, because the answer tells you something about how hard science fiction is allowed to end.&lt;/p&gt;</description><pubDate>Wed, 18 Feb 2026 10:00:00 +0000</pubDate></item><item><title>Timecrimes: Spanish Time Travel on a Shoestring</title><link>https://vo.rs/screen/timecrimes-spanish-time-travel-on-a-shoestring/</link><description>&lt;p&gt;Most time-travel films spend their money apologising for the time travel. They build the chrome corridor, they hire the physicist to explain the corridor, they cut to a wall of monitors so a technician can gasp at a readout. Nacho Vigalondo&amp;rsquo;s &lt;em&gt;Los Cronocrímenes&lt;/em&gt; — released internationally as &lt;em&gt;Timecrimes&lt;/em&gt; in 2007 — spends nothing, explains nothing, and ends up more rigorous than almost any studio picture in the genre. It is a feature debut shot around a single house and the wooded hillside behind it, with a cast you could count on one hand and a time machine that looks like a domestic water tank filled with milk.&lt;/p&gt;</description><pubDate>Tue, 06 Jan 2026 10:00:00 +0000</pubDate></item><item><title>Predestination: The Heinlein Loop, Filmed Faithfully</title><link>https://vo.rs/screen/predestination-the-heinlein-loop-filmed-faithfully/</link><description>&lt;p&gt;Robert A. Heinlein published a short story in 1959 that has haunted science fiction ever since, a piece of clockwork so tightly wound that most writers regard it as unfilmable. It runs a single character through a time loop of such perfect closure that adapting it would seem to require either butchering the mechanism or losing the emotion. In 2014 two Australian brothers, Michael and Peter Spierig, made &lt;em&gt;Predestination&lt;/em&gt; and did the almost unthinkable thing: they filmed Heinlein&amp;rsquo;s story nearly straight, kept the machinery intact, and found the human ache the original had always implied. It is one of the most faithful, and one of the strangest, science-fiction adaptations of its decade.&lt;/p&gt;</description><pubDate>Sun, 23 Nov 2025 10:00:00 +0000</pubDate></item><item><title>Ghost in the Shell (1995): The Frames Everyone Quoted</title><link>https://vo.rs/screen/ghost-in-the-shell-1995-the-frames-everyone-quoted/</link><description>&lt;p&gt;Some films are influential in the loose sense that people took ideas from them. Mamoru Oshii&amp;rsquo;s &lt;em&gt;Ghost in the Shell&lt;/em&gt; is influential in the literal sense that people took its shots. The falling green code, the dive from a skyscraper under an invisibility cloak, the slow drift through a drowned neon city while a choir keens overhead — these are images the next thirty years of science fiction lifted, reframed and sold back to us, sometimes with the debt acknowledged and often without. It is one of the most quoted films in the genre, and the strange thing is how quiet and contemplative the original actually is.&lt;/p&gt;</description><pubDate>Sat, 11 Oct 2025 10:00:00 +0000</pubDate></item><item><title>Akira: The Anime That Sold the West on the Form</title><link>https://vo.rs/screen/akira-the-anime-that-sold-the-west-on-the-form/</link><description>&lt;p&gt;There is a shot early in &lt;em&gt;Akira&lt;/em&gt; that did more for animation in the West than a decade of arguments could. A red motorcycle brakes at speed, and instead of a cut the camera holds on the tyre laying a long streak of light down a wet Neo-Tokyo motorway, the whole machine sliding sideways with a weight and follow-through no Western cartoon of 1988 would have dared to draw. Anyone who saw that on a battered VHS tape understood in a heartbeat that animation could carry adult weight, real speed and genuine dread. &lt;em&gt;Akira&lt;/em&gt; is the film that changed the argument, and it changed it by spending money most anime never saw.&lt;/p&gt;</description><pubDate>Thu, 28 Aug 2025 10:00:00 +0000</pubDate></item><item><title>eXistenZ: Cronenberg's Game That Predicted the Console War</title><link>https://vo.rs/screen/existenz-cronenbergs-game-that-predicted-the-console-war/</link><description>&lt;p&gt;In the spring of 1999 two films about jacking your consciousness into a fabricated world opened within weeks of each other. One of them dressed its heroes in black leather, gave them guns and a messiah, and became the defining blockbuster of its generation. The other grew its game consoles out of amphibian tissue, plugged them into a hole at the base of your spine, and quietly told the truth about where the games industry was heading. &lt;em&gt;The Matrix&lt;/em&gt; got the decade. David Cronenberg&amp;rsquo;s &lt;em&gt;eXistenZ&lt;/em&gt; got the future.&lt;/p&gt;</description><pubDate>Wed, 16 Jul 2025 10:00:00 +0000</pubDate></item></channel></rss>