Deep Rock Galactic: The Co-op Loop That Respects Your Time
Ghost Ship built a live-service game that never once treats your evening as a resource to be farmed
Topic
Ghost Ship built a live-service game that never once treats your evening as a resource to be farmed
Poncle took the shooting out of a shooter and found the good part underneath
Supergiant made death diegetic, then built a dialogue system that never runs out of things to say
The Oldest House is a government building that has read too much Borges, and the physics engine is the reason it works
Respawn built a shooter campaign out of prototypes, then EA dropped it into the worst three weeks of 2016
id Software took the ammo away and turned every arena into a problem with a correct answer
Tango Gameworks bolted a metronome to a character-action game, and the metronome turned out to be the design
Nineteen years after Fusion, MercurySteam finished the sentence
Motive rebuilt the Ishimura without arguing with it, and that was the right call
Capcom rebuilt a masterpiece and quietly disagreed with half of it
FromSoftware's posture bar turned a combat system into a metronome
Every open world puts a marker on your map. FromSoftware put a castle on the horizon and trusted you
Ubisoft Montpellier made the best-feeling platformer in years and released it into a hurricane
Hopoo's roguelike puts a timer on your greed and lets you watch it tick
Thirteen years, two protagonists and a musical number — the most ambitious thing Remedy has ever shipped
FromSoftware brought the garage back, then filled it with Sekiro
Five years and six expansions on, Motion Twin's hybrid is still the cleanest run in the genre